[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-10 UTC."],[],["The `PlayerBuffer` class provides a data structure for accessing a list of `Player` objects. Key actions include retrieving a `Player` object by its position using the `get(int position)` method. It also offers inherited methods like `getCount()` to get the number of players, `isClosed()` to check if the buffer is closed and methods to iterate through the player list using the `iterator()` or `singleRefIterator()` methods. Additionally it allows release the memory used with `release()` and close the buffer with `close()`.\n"]]