[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-09-10 UTC."],[],["The `GameBuffer` class provides a data structure for accessing a list of `Game` objects. Key actions include retrieving a `Game` object at a specific position using `get(int position)`. It also supports managing the buffer lifecycle with `close()` and `release()`. You can check the amount of games and if the buffer is close using `getCount()` and `isClosed()`. Additionally, the buffer facilitates iteration over `Game` objects through `iterator()` and `singleRefIterator()`.\n"]]