Tools for managing the RuneScape indexed filestore used with RuneJS.
Holds miscellaneous binary files that don't fit into other archives, including the game client title screen background image.
BinaryStore files are all named with their extensions included, if applicable.
The ConfigStore contains various archives holding configuration files:
ItemStore holds files with game item data relevant to the game client.
NpcStore files work similarly to ItemStore, but contain game NPC information instead.
ObjectStore files contain game object details.
The SoundStore contains various .wav files for game sounds.
The SoundStore contains .ogg files for various minor game songs; level up songs, quest completion jingle, etc.
MusicStore contains a list of .mid MIDI song files used to play game songs with a MIDI player.
Most MIDI files within the store have specific names that match the name of that song.
RegionStore files contain map tile and landscape object definitions for all game map regions.
These files are named with the format m{regionX}_{regionY} for map tile files and l{regionX}_{regionY} for landscape object files.
ModelStore contains information about individual game model files along with several rendering helper methods for implementing applications.
SpriteStore files are either single sprite/image, or archives of related game sprites. Files returned are of type SpritePack, which will contain one or more Sprite objects with indexed pixel data that can be converted directly to PNG format or base64 encoded via the included API.
WidgetStore files hold details on every different game interface widget that is available. Placement, type, options, sprites used, etc.
