I'm working on the 42 Codam Core curriculum since october 2023.
I created two graphical projects I'm particularly pleased with as part of this course: Cube3D and FdF.
I'm currently working on porting my Cub3D project to C++, because I wanted to experiment with more features/different types of graphics, but found the C89 version was not quite modular enough for that. I hope this also helps me transfer my experience in C to build a strong foundation in C++.
Starting the curriculum with no prior experience I've found it works wonders to discuss ideas with others, however stupid or complicated they might seem.