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  • Vienna, Austria
  • 22:55 (UTC +01:00)

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Andromeda08/readme.md

🐈 Hello, I'm Balázs Kovács 🐈

About me

  • 🎓 BSc. in Computer Engineering at the Budapet University of Technology.
  • 📚 Studying Visual Computing at the Technical University of Vienna.
  • 💼 I also work part-time as a full-stack web developer.
  • 🖥️ Interested in rendering engine development using APIs such as Vulkan and DirectX 12.

Graphics Tools and technologies I work with

Vulkan C++ GLSL UE Metal DirectX 12 HLSL

and for Web Development

.NET Typescript React Tailwind Tailwind

🧮 Language Stats

Andromeda's top languages

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  1. Nebula Nebula Public

    A render graph-based engine built on Vulkan.

    C++ 1

  2. metal-4-example metal-4-example Public

    A C++ 23 example for using Metal 4 with GLFW in a CMake project.

    C++

  3. rhi rhi Public

    A minimal Render Hardware Interface (RHI) for Vulkan and D3D12.

    C++ 3 1

  4. Stardust Stardust Public

    The old render graph based Vulkan rendering engine, BSc thesis work.

    C++