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Provide example for packaging FFmpeg binaries #29

@gregcotten

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@gregcotten

I'd be happy to lend my advice as I am currently doing this in a shipping macOS app, but I'm wondering what the best way to do this would be. I currently use a build script to build the FFmpeg libraries from source + an xcodeproject to help generate .frameworks for CFFmpeg and SwiftFFmpeg. Not so sure if this is the best way but it gets the job done.

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