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util.py
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316 lines (281 loc) · 11.1 KB
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# Created by Deltaion Lee (MCMi460) on Github
import os, sys
import sqlite3
import time
import threading
import traceback
if os.name == 'nt':
import pyreadline3
else:
try:
import readline
except:
pass
import typing
from .love3 import *
def getAppPath(): # Credit to @HotaruBlaze
applicationPath = os.path.expanduser('~/Documents/3DS-RPC')
# Windows allows you to move your UserProfile subfolders, Such as Documents, Videos, Music etc.
# However os.path.expanduser does not actually check and assumes it's in the default location.
# This tries to correctly resolve the Documents path and fallbacks to default if it fails.
if os.name == 'nt':
try:
import ctypes.wintypes
CSIDL_PERSONAL = 5 # My Documents
SHGFP_TYPE_CURRENT = 0 # Get current, not default value
buf=ctypes.create_unicode_buffer(ctypes.wintypes.MAX_PATH)
ctypes.windll.shell32.SHGetFolderPathW(None, CSIDL_PERSONAL, None, SHGFP_TYPE_CURRENT, buf)
applicationPath = os.path.join(buf.value, '3DS-RPC')
except:pass
return applicationPath
def getPath(path):
try:
root = sys._MEIPASS
except Exception:
root = os.path.abspath('.')
return os.path.join(root, path)
try:
terminalSize = os.get_terminal_size(0).columns - 2
except OSError:
terminalSize = 40
os.system('')
class Color:
DEFAULT = '\033[0m'
RED = '\033[91m'
PURPLE = '\033[0;35m'
YELLOW = '\033[93m'
BLUE = '\033[94m'
GREEN = '\033[92m'
class ProgressBar(): # Written with help from https://stackoverflow.com/a/3160819/11042767
def __init__(self, width:int = terminalSize):
self.width = width
sys.stdout.write('[%s]' % (' ' * self.width))
sys.stdout.flush()
sys.stdout.write('\r[')
self.progress = 0
self.close = True
def update(self, fraction:float):
fraction = int(fraction * self.width)
self.progress += fraction
def loop(self):
for n in range(fraction):
self.close = False
sys.stdout.write('#')
sys.stdout.flush()
time.sleep(0.1)
self.close = False
self.close = True
threading.Thread(target = loop, args = (self,)).start()
def end(self): # Can take up time on main thread to finish
for n in range(self.width - self.progress):
sys.stdout.write('#')
sys.stdout.flush()
for i in range(10):
while not self.close:
time.sleep(0.2)
sys.stdout.write(']\n')
# Get image url from title ID
def getTitle(titleID, titlesToUID, titleDatabase):
_pass = None
uid = None
tid = hex(int(titleID))[2:].zfill(16).upper()
_template = {
'name': 'Unknown 3DS App',
'icon_url': '',
'banner_url': '',
'publisher': {
'name': 'Unknown',
},
'star_rating_info': {
'score': '??',
},
'display_genre': '??',
'price_on_retail': '$??.??',
'release_date_on_eshop': '????-??-??',
'@id': tid,
}
for game in titlesToUID:
if game['TitleID'] == tid:
uid = game['UID']
break
if not uid:
if tid == ''.zfill(16):
_pass = _template
_pass['name'] = 'Home Screen'
else:
_pass = _template
# raise TitleIDMatchError('unknown title id: %s' % tid)
game = None
for region in titleDatabase:
for title in region['eshop']['contents']['content']:
if title['title']['@id'] == uid:
game = title['title']
break
if game:
break
if not game:
_pass = _template
# raise GameMatchError('unknown game: %s' % uid)
if _pass:
game = _pass
for key in _template.keys():
if not key in game.keys():
game[key] = _template[key]
if game == _template:
response = getTitleInfo(titleID)
if response:
game['name'] = response['short']
game['publisher']['name'] = response['publisher']
game['icon_url'] = '/cdn/l/' + response['imageID']
game['banner_url'] = '/cdn/l/' + response['imageID']
# Support browsers' security stuff
game['icon_url'] = game['icon_url'].replace('https://kanzashi-ctr.cdn.nintendo.net/i/', '/cdn/i/')
game['banner_url'] = game['banner_url'].replace('https://kanzashi-ctr.cdn.nintendo.net/i/', '/cdn/i/')
return game
class Console():
def __init__(self, client: object, *, prefix:str = '/'):
self.prefix = prefix
self.client = client
self.commands = {}
for func in dir(self):
if callable(getattr(self, func)) and not func.startswith('_'):
function = getattr(self, func)
self.commands[func] = {
'function': function,
'docstring': str(function.__doc__).strip(),
}
self.tip = ('Type \'help\' to view the configuration menu', Color.YELLOW)
def _main(self):
self._log(*self.tip)
while True:
userInput = input(Color.DEFAULT + '> ' + Color.PURPLE).strip().lower()
args = userInput.split(' ')
try:
self.commands[args[0]]['function'](*args[1:])
except KeyError:
self._missingCommand(userInput)
except AssertionError:
self._missingSubcommand(args)
except:
self._log(traceback.format_exc().strip(), Color.RED)
def _log(self, text:str, color:str = Color.DEFAULT):
text = color + str(text)
print(text)
return text
def _missingCommand(self, command:str):
return self._log('\'%s\' is not a real command!' % command, Color.RED), self._log(*self.tip)
def _missingSubcommand(self, args:list):
return self._log('\'%s\' is not a supported subcommand of \'%s\'!' % (args[1], args[0]), Color.RED)
def exit(self):
"""
Quits application
"""
self._log('Exiting...', Color.RED)
return os._exit(0)
def help(self, command:str = None):
"""
Shows a formatted list of all available commands
self, command:str
"""
if not command:
return self._log('\n'.join(( '%s: %s' % (key, self.commands[key]['docstring']) for key in self.commands.keys())), Color.YELLOW)
assert command in self.commands.keys()
return self._log(( '%s: %s' % (command, self.commands[command]['docstring'])), Color.YELLOW)
def clear(self):
"""
Clears the console
"""
return print('\033[H\033[J', end = '')
def status(self):
"""
Shows your current status
"""
text = [
'%s: %s' % ('Exception', self.client.userData['Exception']),
'%s: %s' % ('Friend Code', self.client.userData['User']['friendCode']),
'%s: %s' % ('Online', self.client.userData['User']['online']),
'%s: %s' % ('Message', self.client.userData['User']['message']),
]
if self.client.userData['User']['username']:
text.append('%s: %s' % ('Username', self.client.userData['User']['username']))
text.append('%s: %s' % ('Mii', self.client.userData['User']['mii']['face']))
if self.client.userData['User']['online']:
text.append('%s: %s' % ('Game', self.client.userData['User']['Presence']['game']['name']))
return self._log('\n'.join(text), Color.BLUE)
def discord(self, command:typing.Literal['connect', 'disconnect'] = 'connect', pipe:int = '0'):
"""
Utility for connecting to Discord
self, command:['connect', 'disconnect'] = 'connect', pipe:int = 0
Pipe (0 - 9) refers to which Discord client to connect to. May be rather fickle.
"""
assert command in typing.get_args(self.discord.__annotations__['command'])
if command == 'connect':
self._log('Attempting to connect to Discord...', Color.YELLOW)
self.client.connect(pipe)
else:
self._log('Attempting to disconnect from Discord...', Color.YELLOW)
self.client.disconnect()
return self._log('Done', Color.BLUE)
def config(self, command:typing.Literal['help', 'profilebutton', 'elapsedtime', 'smallimage', 'fetchtime'] = None, setVar = None):
"""
Allows configuration of various things (use 'config help' to see more)
self, command:['help', 'profilebutton', 'elapsedtime', 'smallimage', 'fetchtime'] = None, setVar = None
"""
if not command:
command = 'help'
assert command in typing.get_args(self.config.__annotations__['command'])
self.dict = {
'help': 'Shows configuration help',
'profilebutton': '(on/off) Toggle the profile button on Discord',
'elapsedtime': '(on/off) Toggle whether elapsed time is shown on Discord',
'smallimage': '(on/off) Toggle whether a small image with the user\'s mii is shown on Discord',
'fetchtime': '(any number) Set time between user-fetches. Minimum is 20 seconds to prevent rate-limimting',
}
if self.dict[command].startswith('(on/off)') and setVar:
if setVar in ('yes', 'on', 'true', 'enable'):
setVar = True
else:
setVar = False
if setVar == None:
setVar = ''
if command == 'help':
return self._log('\n'.join(( '%s%s:%s %s' % (Color.RED, key, Color.YELLOW, self.dict[key]) for key in self.dict.keys())), Color.YELLOW)
elif command == 'profilebutton':
if setVar == '':
return self._log('Currently: ' + str(self.client.showProfileButton), Color.BLUE)
self.client.showProfileButton = setVar
elif command == 'elapsedtime':
if setVar == '':
return self._log('Currently: ' + str(self.client.showElapsed), Color.BLUE)
self.client.showElapsed = setVar
elif command == 'smallimage':
if setVar == '':
return self._log('Currently: ' + str(self.client.showSmallImage), Color.BLUE)
self.client.showSmallImage = setVar
elif command == 'fetchtime':
if setVar == '':
return self._log('Currently: ' + str(self.client.fetchTime), Color.BLUE)
if int(setVar) < 20:
setVar = 20
self.client.fetchTime = int(setVar)
self.client.reflectConfig()
return self._log('Done', Color.BLUE)
def log(self):
"""
Shows activity log
"""
return self._log('\n'.join(self.client.gameLog), Color.BLUE)
# Exception handling
def APIExcept(r):
text = r.text
if '429' in r.text:
text = 'You have reached your rate-limit for this resource.'
elif '502' in r.text:
text = 'The frontend is offline. Please try again later.'
raise APIException(text)
class APIException(Exception):
pass
class TitleIDMatchError(Exception):
pass
class GameMatchError(Exception):
pass